FileTypeDB

.CCBJS File Extension

A .CCBJS file is a CopperCube JavaScript File, created by Ambiera.

Open with Ambiera CopperCube 5. Available for Windows and Mac.

What is a .CCBJS file?

A .CCBJS file is a type of file known as a CopperCube JavaScript File. It is created using CopperCube, which is a versatile software used for developing 3D applications, games, and websites. The content of a .CCBJS file includes JavaScript code that is specifically designed to work with a corresponding .HTML file. This JavaScript is derived from a .CCB file, which is essentially a project file containing a 3D scene created in CopperCube.

The JavaScript in the .CCBJS file is responsible for controlling animations and other interactive elements within the 3D scene when it is viewed as a WebGL application in a web browser. These animations are predefined in the CopperCube editor and can include various actions like an animated clerk, a soldier, or effects like a pistol being fired.

To create a .CCBJS file, you start by saving your 3D scene as a .CCB file in CopperCube. Then, you publish this scene to a WebGL format, which is commonly used for displaying interactive 3D graphics within web browsers. This is done by selecting "File" from the menu, then "Publish," and finally "Publish as WebGL (.html)." Additionally, you can test your scene directly in CopperCube by selecting "Tools" and then "Test as WebGL (.html)." When you publish or test your scene, CopperCube automatically generates a folder at the location where your .CCB file is saved. This folder will contain the .CCBJS file along with other necessary files for your web application.

To open and work with .CCBJS files, you can use Ambiera CopperCube 5, which is the software that originally creates these files. This program allows you to edit the 3D scenes and the JavaScript code, enabling further customization of your project.

In summary, .CCBJS files are crucial for integrating interactive 3D content into web pages through CopperCube. They contain the JavaScript needed to animate and display the 3D scenes created in the .CCB files when published as WebGL content.

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