What is a .LOADMETA file?
A .LOADMETA file is a type of data file used in the video game Kerbal Space Program, which is developed by Squad. This game allows players to design, build, and launch rockets into space. The .LOADMETA file is specifically used to store metadata associated with a saved game file, which has the .SFS extension.
In simpler terms, a .LOADMETA file helps the game quickly access and load saved game data. It does this by storing special information, called a hash, along with other cached data about the saved game. This hash is a unique identifier that matches the .LOADMETA file with its corresponding .SFS file. For example, if you have a saved game file named "moonlanding.sfs," there should be a corresponding metadata file named "moonlanding.loadmeta." When you want to continue playing from where you left off, you go to the "Load Game" option in Kerbal Space Program. The game then uses the .LOADMETA file to quickly check and load the necessary information from the .SFS file. This process is faster because the game does not need to read through all the data in the .SFS file; instead, it retrieves what it needs from the cached data in the .LOADMETA file.
The .LOADMETA files were introduced in version 1.2.2 of Kerbal Space Program to improve the efficiency of loading saved games. These files are automatically created by the game when you save your progress.
To open a .LOADMETA file, you simply need to run Kerbal Space Program. The game handles these files internally, and there is no need for you to open them with any other software. Remember, these files are not meant to be manually edited or viewed, as doing so could corrupt your saved game data.
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