What is a .MATERIAL file?
The file extension .MATERIAL is associated with a Rigs of Rods Texture Reference File. This type of file is used in the Rigs of Rods game, which is an open-source simulator for trucks, cars, airplanes, and boats. The .MATERIAL file contains specific instructions and settings that link a 3D model, like a truck, to its visual appearance or texture. These settings help the game understand which texture files should be applied to different parts of the 3D model.
The textures that the .MATERIAL file refers to are usually defined in a separate file with a .TRUCK extension. The .MATERIAL file does not contain the actual texture images but instead points to these images, which need to be stored in valid formats such as .PNG, .JPG, or .DDS. Among these formats, .DDS is often recommended due to its efficiency in games.
To open a .MATERIAL file, you would typically use the Rigs of Rods program, as it is specifically designed to interpret and utilize these files within the game environment. When working with .MATERIAL files, it's important to ensure that the referenced texture files are correctly formatted and located in the appropriate directory so that they can be accurately accessed by the game.
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