FileTypeDB

.STEX File Extension

A .STEX file is a Godot Engine 3 StreamTexture File, created by Godot.

Open with Godot Engine. Available for Linux, Windows, and Mac.

What is a .STEX file?

A .STEX file is a type of file used by the Godot Engine, specifically version 3, which is a tool for creating both 2D and 3D video games. This file contains a texture, which is essentially a picture or pattern that can be applied to the surfaces of objects within a game to make them look more realistic or visually interesting. The texture stored in a .STEX file is in a format called StreamTexture.

When you use Godot Engine to make a game, you can add textures to objects to enhance their appearance. For example, if you are creating a character or an item in the game, you can use a texture to give it color and detail. The .STEX file format was specifically designed to handle these textures in Godot Engine version 3.

However, it's important to note that when Godot Engine was updated to version 4, the .STEX file format was replaced by a new format called .CTEX. This means that .STEX files are primarily used with Godot Engine version 3.

To create a .STEX file, you can start with a standard image file, like a .PNG file. You simply drag and drop this image into the project assets area of the Godot Engine. The engine then automatically converts this image into a .STEX file by copying the original image file and changing its file extension to .stex.

If you need to open a .STEX file, you should use the Godot Engine, particularly version 3, since this version was designed to work with .STEX files. Just open Godot Engine, and you can import the .STEX file into your game project. This will allow you to apply the texture to objects within your game.

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